Digitale M?rchenkiste
The aim of the “Digitale M?rchenkiste” is to promote aesthetic experience in primary school children using digital content. On the “Digitale M?rchenkiste” platform, digital fairy tale packages created by students are available for teachers to download. These consist of audio books, handouts for lesson planning, worksheets and useful articles on ...
Duration: 10/2020 - 12/2024
Home Computer: Digitalization and the Domestic
The project is examining the domestication of the computer from a media studies perspective, utilizing the interplay of design history, actor-network theory, and discourse analysis to comprehend the interaction between living space and computer as a dynamic structure.
Duration: 10/2020 - 03/2025
Funded by: DFG
KOLLABORATIVE LITERATURGESCHICHTE DIGITAL (KOLIDI)
Pilotprojekt zur Entwicklung digitaler Lehr- und Lernmodelle im Bereich der Literaturgeschichte. Entwickelt wurden Multimediakurse zum kollaborativen und interaktiven Selbststudium der deutschen Literaturgeschichte vom Mittelalter bis zur Gegenwart auf Moodle-Basis unter Verwendung der Software H5P. Einige der im Rahmen des Projekts KoLiDi ...
Duration: 10/2020 - 09/2022
Funded by: MKW NRW
Qurope: Quantum Repeaters using On-demand Photonic Entanglement
Quantum repeaters are important components for future applications such as quantum key distribution and quantum networks, enabling the transmission of quantum states over long distances. The primary objective of the EU-funded Qurope project is to develop hybrid quantum repeater architecture based on dissimilar quantum systems and test performances ...
Duration: 09/2020 - 08/2023
Funded by: EU
Green-4-Future - Greening the EntreComp Framework to Reconcile Economic Development and Environmental Security
The ERASMUS+ project Green-4-Future is a strategic partnership in vocational education and training (VET) that is co-funded by the European Commission. The aim is to reconcile economic goals with environmental and climate goals. The core idea of the project is to rethink the EntreComp reference framework developed by the Joint Research Center ...
Duration: 09/2020 - 08/2023
Funded by: EU
IDEAL GAME - Improving didactics, education and learning in higher education with the Online Serious Game Creator
Inhalte/Ergebnisse:The ERASMUS IDEAL Game project is a strategic partnership in the field of higher education funded by the European Commission. Within the IDEAL GAME project, higher education institutions are working together to create an online game developer for serious games to improve teaching and learning in higher education institutions. The ...
Duration: 09/2020 - 12/2022
Funded by: EU
DigiChemLab
From September 2020 until the end of 2021, three international digital collaboration projects at Paderborn University are being funded by the DAAD’s new funding programme IVAC (International Virtual Academic Collaboration).The programme’s main objectives are the integration of digital collaboration formats in teaching and learning, the design of ...
Duration: 09/2020 - 12/2021
Funded by: DAAD, BMBF
NFDI4Culture – Consortium für Research Data on Material and Immaterial Cultural Heritage
We establish a needs-based infrastructure for research data ranging from architecture, art history and musicology to theatre, dance, film and media studies. NFDI4Culture is a part of the National Research Data Infrastructure NFDI.
Duration: 09/2020 - 08/2025
Funded by: DFG
Contact: Daniel R?wenstrunk, Prof. Dr. Andreas Münzmay
INDIGO
The project “ Indigo – interkulturelle digitale Germanistik ohne Grenzen ” was initiated with a focus on research-based learning and the promotion of young talent at the interface between graduation and doctorate in 2021. An essential part of the project is the Indigo homepage. A platform is being created here that links all projects in ...
Duration: 09/2020 - 12/2024
Funded by: DAAD